AI Insights · Timothy · April 2022
Top 5 Golf Games in the UK, Q1 2022: Performance Overview
Discover the performance trends of the top 5 golf games in the UK during Q1 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the top golf games on a unified platform in the United Kingdom saw varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the trends:
Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuating weekly revenue, peaking at around $200.8K in mid-January and seeing another high of $189.2K in mid-February. Weekly downloads saw a general decline from 4.6K at the end of December to around 2.6K by the end of March. Active users remained relatively stable, with a slight dip from 20.8K to around 19.3K.
Golf Rival - Multiplayer Game by Zynga Inc. had a steady increase in weekly revenue, culminating in approximately $64.1K at the end of March. Downloads initially dropped from 13.2K at the end of December to 4.0K in late January but then rebounded to around 8.7K by the end of March. Active users showed growth, increasing from 78.4K to 83.2K by early March, before stabilizing at around 67.2K by the end of the quarter.
Ultimate Golf! from Miniclip.com saw a notable peak in weekly revenue at $33.4K in early February, with downloads experiencing a downward trend from 9.1K at the end of December to around 2.7K by the end of March. Active users started strong at 63.0K in late December and ended the quarter at approximately 49.3K.
WGT Golf maintained a consistent weekly revenue between $8.9K and $15.8K throughout the quarter. Downloads remained stable, ranging from 2.1K to 3.8K. Active users showed a slight decline from 12.8K at the end of December to around 10.0K by the end of March.
Golf Battle, also from Miniclip.com, saw its weekly revenue fluctuate, peaking at $14.9K in early January and ending the quarter at around $8.8K. Downloads decreased from 15.2K at the end of December to 8.8K by the end of March. Active users remained strong, with a slight dip from 162.4K to approximately 134.3K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.